10/23/2023 0 Comments Darkest dungeon weekly stress recoveryPlus I like variety, so I always hire one of each class to my crew and try to use them all. Being able to stun two rear enemies can sometimes be a lifesaver. What comes to balance, I still think the plague doctor is pretty good with the enemy displacement, stun bombs and the bleeding dagger strike. The only must for paying for stress recovery should be insanity. It makes me think your guys should recover some stress for free if simply left home, but at a slow rate. You *have* to get rid of one to keep using the guy. For example, a combinaton of godfearing and witness makes the character unable to recover any stress at all. Fleeing is so hard and sometimes you have several guys with have-to-be-removed -traits. Getting back on your feet after that can be very difficult. However, sometimes you get totally screwed by crits or some other roll of the dice while playing somewhat carefully, leading into a wipe. I get it that if you push your party ahead despite everyone being crazy or at low hp, then getting wiped is part of the risk management thingy. The bad part is in how difficult it is to recover from the said sweet lovin'. That happens in roguelikes in general, which DD portrays to be be. Hmm, I don't really mind the RNG sometimes bending me over the barrel and doing sweet, unsolicited love to my bunghole.
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